Obby Studio
Software and games, made by one person.
Mostly for me right now. For open source nerds later.
Firstlight
A space strategy sim where the economy keeps running whether you're watching or not.
First playable in progress
- M0, Project skeleton, sim tested headless, done
- M1, Freight: cargo is physical, done
- M2, The economy runs without the player, done
- M3, Pirate raids on cargo in transit, done
- M4, Vertical slice, start to finish in the editor, done
- M5, Multiple star systems and jumping between them, done
- M6, Combat that resolves when nobody's watching, done
- M7, Tactical layer: formation commands mid-battle, done
- FP, First playable, in progress
- VS1, Playable slice: final art, audio, onboarding, outside playtest, later
M0 through M7 are done. First playable is next, then the playable slice.
Other things I'm building
Code under MIT; art and music excluded. Some projects are further along than others.
Defalt
A DJ console for when I want to mix, and a radio station for when I just want music on. The two hosts, Mav and Rue, have way too much to say about it.
Released · 0.4.5
GarageMaster
Shop management for an auto shop. Jobs, quotes, invoices and inventory, with every terminal in the shop on the same live data.
OpenAnvil
A project with a public repository. More details when there's something to share.
Project placeholder